Humans, Orcs, Elves... everybody is just trying to get along in the Netflix film Bright. I helped designing the Orcs at Studio ADI with the art direction of Alec Gillis and Tom Woodruff Jr. Bringing the Orcs to life was a team effort of many talented artists.


Set in a world where fantasy creatures live side by side with humans. A human cop is forced to work with an Orc to find a weapon everyone is prepared to kill for.

Bright | Official Trailer

Watch the Trailer of Bright, a Netflix Original Film, starring Will Smith and Joel Edgerton.

Creating Jakoby - Studio ADI

Studio ADI worked closely with filmmaker David Ayer and Academy Award winning Makeup Artist Chris Nelson to create the look of Orc cop, Nick Jakoby (played by Joel Edgerton). The appliances were created at ADI then applied on-set by Nelson and his team of makeup artists. Here is exclusive footage of the process from Steve Koch's clay sculpt to the first glue-down.

Jakoby V01

Jakoby, played by actor Joel Edgerton, was the first character I was working on. He was described as a pit bull type character who is mostly sweet and loyal but scary when need to be. Initially the biggest challenge was to come up with an Orc design which maintained the likeness and recognition of Joel’s face.

Jakoby V02

The prosthetic appliances couldn't be too bulky otherwise we would have lost Joel and it would have been very difficult to perform. This gave us a few limitations. A nice character feature was Jakoby’s flat filed teeth which reflected a sign of compliance towards the human culture.

Jakoby V03

We created a big range of different design options which director David Ayer could choose from. Since the Orcs were implemented through prosthetic makeup it was very important to keep the sizing of the eyes, nose and mouth proportioned to the actors in each concept.


The Gang boss of the thug Orcs. His design needed to look meaner, scarier and bigger than Jakoby. We were still developing the overall look of the Orcs but we already knew that all of them should have big wide tusks. In this concept I played with the idea to make them look more like boar tusks.

Thug Orc

Another thing director David Ayer requested was a deep lining of a lot of the wrinkles and somewhat outlining structures like brows and cheeks.

Orc Girl

All Orcs are large and bald, even the ladies. There are no thin Orcs, either muscled or very heavy.

Fat Orc V01

This character needed to look intimidating and powerful through fat.

Fat Orc V02

Another face version of the Fat Orc.

Face Options

Some additional face options which I painted over a photo of a clay model, sculpted by Steve Koch!